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The Gamification Encouraging Access to Information and Academic Interaction.

Klaudia Weronika Serwa DionisioGustavo Marcelino DionisioRafaela Oliveira SantosDaniela de Freitas Guilhermino TrindadeThiago Adriano ColetiJosé Reinaldo MerlinEderson Marcos SgarbiCarlos Eduardo Ribeiro
Published in: HCI (14) (2019)
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