Lessons learned and recommended strategies for game development components in a computer literacy course.
Robert Don CollierJalal KawashPublished in: SIGCSE (2014)
Keyphrases
- lessons learned
- computer literacy
- game development
- case study
- statistically significant
- key features
- learning strategies
- cognitive load
- pedagogical agents
- computer games
- distance learning
- development process
- educational games
- serious games
- video games
- game design
- computer science
- search algorithm
- regression model
- game based learning
- path finding
- learning environment
- real world