Using mobile console games for multiple intelligences and education.
Tsung-Yen ChuangSheng-Hsiung SuPublished in: Int. J. Mob. Learn. Organisation (2012)
Keyphrases
- multiple intelligences
- mobile games
- mobile devices
- learning games
- mobile phone
- handheld devices
- mobile learning
- computer games
- web based technologies
- learning styles
- educational games
- instructional design
- augmented reality
- quantitative and qualitative
- smart phones
- video games
- role playing game
- higher education
- computer based training
- reinforcement learning