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Introdução ao XNA.
Bruno Rabello
Edson Mattos
Bruno Evangelista
Esteban Clua
Published in:
RITA (2008)
Keyphrases
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game development
computer games
heuristic search
path finding
key features
development process
evaluation function
video games
serious games
educational games
heuristic search algorithms
alpha beta
search algorithm
game design
game play
depth first search
game based learning
case study
admissible heuristics