The Effects of Levels of Immersion on Memory and Presence in Virtual Environments: A Reality Centered Approach.
Katerina ManiaAlan ChalmersPublished in: Cyberpsychology Behav. Soc. Netw. (2001)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- computer graphics
- physical environment
- virtual characters
- collision detection
- virtual training
- virtual objects
- virtual learning environments
- interaction model
- virtual agents
- virtual humans
- serious games
- learning processes
- real environment
- real time
- augmented reality
- role play
- computer vision