SmartRabbit: A Mobile Exergame Using Geolocation.
Diego R. MarinsMarcelo de O. D. JustoGeraldo XexéoBernardo de A. M. ChavesCláudio D'IpolittoPublished in: SBGames (2011)
Keyphrases
- mobile devices
- mobile phone
- intelligent mobile
- context aware
- mobile applications
- mobile users
- mobile commerce
- mobile learning
- location aware
- m learning
- wimax network
- value added services
- mobile environments
- mobile computing
- smart phones
- mobile technologies
- expert systems
- databases
- mobile communication
- computer vision
- artificial intelligence
- genetic algorithm