A SCRUM-based Methodology for Implementing an Interactive Virtual Learning Environment to Teach Cybersecurity to Children.
Denys A. FloresDavid CruzStacy L. CannonHugo MoncayoPablo Del HierroJulián Galindo-LosadaPublished in: CLEI (2023)
Keyphrases
- virtual learning environments
- synthetic characters
- learning materials
- computer games
- children learn
- learning experience
- virtual environment
- virtual world
- learning strategies
- learning environment
- virtual characters
- e learning
- virtual reality
- computer supported collaborative learning
- experimental design
- social networks
- development process
- training program