Investigating and implementing an extensible, adaptable game plan for digital initiatives at a large state university.
Virginia A. DresslerPublished in: Electron. Libr. (2016)
Keyphrases
- state university
- computer games
- video games
- game playing
- case study
- real time strategy games
- data model
- e government
- graduate students
- information sciences
- game design
- faculty members
- plan recognition
- game theoretic
- neural network
- educational games
- nash equilibrium
- markup language
- digital media
- language learning
- active learning
- case based planning
- decision making
- artificial intelligence