Using Game Development to Measure Motivation, Engagement, and Proficiency of Students in Human-Computer Interaction Discipline.
Valeria Farinazzo MartinsMarcelo de Paiva GuimarãesPublished in: CLEI (2018)
Keyphrases
- human computer interaction
- computer science education
- game development
- key features
- learning environment
- affective computing
- adventure game
- user interface
- computer science
- game based learning
- interaction design
- human factors
- user centred design
- video games
- eye tracking
- software engineering
- hand gestures
- serious games
- computer games
- development process
- information systems
- english as a foreign language
- learning experience
- game play
- student learning
- learning outcomes
- educational games
- learning activities
- learning process
- game design
- higher education
- path finding
- programming course
- teaching methods
- learning styles
- learning tools
- intelligent tutoring systems