Evoking empathy with visually impaired people through an augmented reality embodiment experience.
Renan GuareseEmma PrettyHaytham FayekFabio ZambettaRon G. van SchyndelPublished in: VR (2023)
Keyphrases
- augmented reality
- human computer interaction
- virtual objects
- mixed reality
- markerless
- mobile augmented reality
- virtual reality
- promising experimental results demonstrate
- real environment
- multi user
- real scenes
- learning games
- molecular structures
- real objects
- user interface
- user experience
- head mounted display
- tangible interaction
- computer generated imagery