A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace.
Lionel DominjonAnatole LécuyerJean-Marie BurkhardtSimon RichirPublished in: Computer Graphics International (2006)
Keyphrases
- virtual environment
- natural interaction
- virtual reality
- virtual world
- haptic interaction
- computer graphics
- haptic feedback
- physical space
- mobile devices
- collision detection
- multi user
- physical environment
- virtual humans
- human interaction
- virtual objects
- virtual characters
- virtual agents
- synthetic characters
- three dimensional
- role play
- physical world
- serious games
- learning environment