Building hierarchical structures for 3D scenes based on normalized cut.
Xi ZhaoZhenqiang SuXinyu YangPublished in: Comput. Animat. Virtual Worlds (2019)
Keyphrases
- d scene
- hierarchical structures
- normalized cut
- hierarchical structure
- graph partitioning
- single image
- image segmentation
- spectral clustering
- depth map
- structured documents
- mean shift
- graph cuts
- clustering algorithm
- d objects
- weighted graph
- optical flow
- image processing
- graph structure
- relational databases
- markov random field
- data clustering
- k means