Smooth Scheduling under Variable Rates or the Analog-Digital Confinement Game.
Ami LitmanShiri Moran-ScheinPublished in: Theory Comput. Syst. (2009)
Keyphrases
- circuit design
- mixed signal
- delta sigma
- printed circuit
- computer games
- video games
- scheduling problem
- scheduling algorithm
- nash equilibrium
- game play
- educational games
- serious games
- data conversion
- round robin
- parallel processors
- analog vlsi
- resource constraints
- repeated games
- nash equilibria
- game based learning
- game theory
- game theoretic
- game playing
- sigma delta
- signal processing