Walk-up VR: Virtual Reality beyond Projection Screens.
L. Miguel EncarnaçãoRobert J. Barton IIIOliver BimberDieter SchmalstiegPublished in: IEEE Computer Graphics and Applications (2000)
Keyphrases
- virtual reality
- virtual environment
- three dimensional
- augmented reality
- computer graphics
- photorealistic
- virtual world
- virtual humans
- virtual reality technology
- virtual museum
- pattern recognition
- computer animation
- computer vision
- tangible user interface
- virtual space
- multi user
- collaborative virtual environments
- human computer interaction
- computer interface
- multimedia
- interactive virtual
- virtual reality environments
- data mining