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PassGlobe: Ein Shoulder-Surfing resistentes Authentifizierungsverfahren für Virtual Reality Head-Mounted Displays.
Tobias Länge
Philipp Matheis
Reyhan Düzgün
Peter Mayer
Melanie Volkamer
Published in:
MuC (Workshopband) (2022)
Keyphrases
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virtual reality
virtual environment
computer graphics
augmented reality
three dimensional
virtual world
photorealistic
computer animation
virtual reality technology
interactive virtual
multi sensory
virtual humans
vision system
digital libraries
real time
force feedback
virtual training
tangible user interface