Usability evaluation of a virtual reality smartphone app for a living museum.
Mohd Kamal OthmanAltynai NogoibaevaLai San LeongMohamad Hardyman BarawiPublished in: Univers. Access Inf. Soc. (2022)
Keyphrases
- usability evaluation
- virtual reality
- mobile applications
- virtual museum
- android platform
- augmented reality
- virtual environment
- digital museum
- mobile devices
- heuristic evaluation
- website
- eye tracking
- usability testing
- virtual world
- user experience
- interactive virtual
- computer graphics
- usability problems
- three dimensional
- virtual space
- virtual reality technology
- virtual training
- cultural heritage
- fully functional
- virtual humans
- visual data mining
- data mining
- online learning
- knowledge discovery
- query processing
- tangible user interface