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Information Design Elements in Videogames: A Proposed Classification.
Rafael Pereira de Araujo
Virgínia Tiradentes Souto
Published in:
HCI (17) (2016)
Keyphrases
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pattern recognition
neural network
classification accuracy
video games
feature extraction
information sources
machine learning
end users
support vector machine svm
classification method
information sharing
feature space
domain knowledge
image classification
information processing
learning experience