It's Talk, But Not as We Know It: Using VoIP to Communicate in War Games.
John HalloranPublished in: VS-GAMES (2009)
Keyphrases
- computer games
- game theory
- video games
- nash equilibria
- game theoretic
- game playing
- ip networks
- game play
- packet loss
- share information
- quality of service
- nash equilibrium
- serious games
- game tree search
- educational games
- general game playing
- two player games
- game players
- monte carlo tree search
- real time
- digital games
- monte carlo
- search algorithm
- data sets