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Just Not The Usual Workplace: Meaningful Gamification in Science.
Sebastian S. Feger
Sünje Dallmeier-Tiessen
Pawel W. Wozniak
Albrecht Schmidt
Published in:
Mensch & Computer Workshopband (2018)
Keyphrases
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artificial intelligence
information technology
user experience
database
computer science
higher level
information science
data mining
higher education
serious games