Which Types of Learners Are Suitable for the Virtual Reality Environment: A fsQCA Approach.
Jiaxu LiuQingtang LiuShufan YuJingjing MaMengfan LiuLinjing WuPublished in: iLRN (2022)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- virtual world
- virtual humans
- computer graphics
- three dimensional
- photorealistic
- e learning
- real time
- virtual museum
- computer animation
- virtual space
- augmented reality
- computer generated forces
- virtual reality technology
- visual data mining
- interactive virtual
- learning process
- multi sensory
- learning experience
- learning activities
- learning community
- mobile robot
- learning environment
- metadata
- dynamic environments
- multimedia
- pattern recognition
- force feedback
- virtual laboratory
- collaborative learning