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Using stochastic sampling to create depth-of-field effect in real-time direct volume rendering.
AmirAli Sharifi
Pierre Boulanger
Published in:
Graphics Interface (2014)
Keyphrases
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stochastic sampling
real time
direct volume rendering
simulated annealing
importance sampling
volume rendering
volume data
neural network
search space
optical flow
probabilistic model
medical images
depth information
partial solutions
computationally inexpensive