Peer assessment in experiential learning Assessing tacit and explicit skills in agile software engineering capstone projects.
Fabian FagerholmArto VihavainenPublished in: FIE (2013)
Keyphrases
- user interface
- experiential learning
- software engineering
- peer assessment
- software development
- learning experience
- lifelong learning
- m learning
- e learning
- technology enhanced
- development process
- software systems
- collaborative learning
- game design
- st century
- learning tools
- video games
- knowledge transfer
- case study
- learning outcomes
- learning theories
- learning design
- effective learning
- learning process
- game based learning
- mobile learning
- object oriented
- mobile technologies
- learning processes
- learning scenarios
- game play
- learning styles
- design principles
- information and communication technologies
- learning community
- programming course
- emotional intelligence
- learning strategies
- learning algorithm