Gamification-based UML learning environment in virtual reality.
Enes YigitbasMaximilian SchmidtAntonio BucchiaroneSebastian GottschalkGregor EngelsPublished in: MoDELS (Companion) (2022)
Keyphrases
- virtual reality
- learning environment
- object oriented modeling
- virtual environment
- object oriented
- computer graphics
- virtual world
- augmented reality
- metamodel
- computer animation
- three dimensional
- user experience
- virtual reality technology
- photorealistic
- e learning
- serious games
- game design
- sequence diagrams
- virtual museum
- learning activities
- learning process
- virtual humans
- game mechanics
- computer interface
- real time
- interactive virtual
- learning outcomes
- software engineering
- computer vision
- machine learning
- collaborative virtual environments
- virtual laboratory
- multi sensory
- data mining