Subjective Speech Can Be Useful for Persuasive Virtual Humans: Executing Distinctiveness to Increase the Virtual Humans' Trustworthiness and Persuasion Effect.
Tetsuya MatsuiSeiji YamadaPublished in: HAI (2018)
Keyphrases
- virtual humans
- virtual reality
- virtual environment
- virtual characters
- agent model
- embodied agents
- virtual world
- face to face interaction
- multi party
- social skills
- human emotion
- dialogue management
- motion capture
- computer graphics
- hand held
- virtual training
- cognitive map
- speech recognition
- autonomous agents
- speech signal
- user experience
- d objects
- viewpoint
- video sequences