A Serious Game for Medical-Based Cultural Competence Education and Training.
Mirza BeigAlex MayerChris ChanBill KapralosAdam DubrowskiPublished in: ICALT (2014)
Keyphrases
- serious games
- virtual environment
- video games
- intelligent tutoring
- design principles
- game play
- educational games
- game engine
- game design
- learning processes
- communication skills
- soft skills
- medical students
- game based learning
- game development
- data model
- machine learning
- digital games
- learning scenarios
- computer games
- learning objects