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The Design and Development of Gamified Mixed Reality for Education with a Focus on the Implementation of Dental Morphology Application.
Areej Banjar
Thomas Costa
Abraham G. Campbell
Published in:
FTC (2) (2023)
Keyphrases
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mixed reality
learning games
design process
distance learning
engineering education
remote laboratories
augmented reality
image processing
user interface
engineering design
artificial intelligence
e learning
software engineering
collaborative learning
online learning
computer generated imagery