Interaction design patterns for spatio-temporal annotations in video learning environments.
Niels SeidelPublished in: EuroPLoP (2015)
Keyphrases
- design patterns
- spatio temporal
- learning environment
- spatial and temporal
- human actions
- spatial temporal
- space time
- video representation
- software engineering
- spatio temporally
- object oriented
- object oriented software
- software architecture
- design principles
- video sequences
- software design
- video analysis
- video data
- ontology driven
- natural language descriptions
- metadata
- multimedia
- video frames
- learning process
- software systems
- human computer interaction
- video content
- temporal domain
- dynamic textures
- database driven
- video streams
- process model
- learning objects
- moving objects
- image sequences
- learning games
- usage scenarios
- video database
- human motion
- database
- learning activities
- learning algorithm
- databases