Deep Reinforced Navigation of Agents in 2D Platform Video Games.
Emanuele BalloniMarco MameliAdriano ManciniPrimo ZingarettiPublished in: CGI (3) (2023)
Keyphrases
- video games
- multi agent systems
- multi agent
- game play
- game players
- learning experience
- multiple agents
- game engine
- multiagent systems
- cooperative
- learning tools
- intelligent agents
- autonomous agents
- agent architecture
- game design
- game playing
- educational games
- software agents
- mobile agents
- dynamic environments
- communication protocol
- computer games
- serious games
- game based learning
- game development
- educational video games
- machine learning
- game theoretic
- agent technology
- resource allocation
- metadata