Moving Beyond Churn: Barriers and Constraints to Playing a Social Network Game.
Kelly BergstromPublished in: Games Cult. (2019)
Keyphrases
- objective function
- social networks
- game playing
- computer games
- social network analysis
- card game
- imperfect information
- online game
- multi player
- video games
- game players
- pac man
- board game
- educational games
- game theory
- social relationships
- constraint satisfaction
- social interaction
- social media
- moving objects
- games played
- human players
- game tree search
- game based learning
- geometric constraints
- social networking
- online social networks