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A three-step model for the gamification of training and automaticity acquisition.
Hossein Jamshidifarsani
Paul Tamayo-Serrano
Samir Garbaya
Theodore Lim
Published in:
J. Comput. Assist. Learn. (2021)
Keyphrases
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statistical model
mathematical model
computational model
probabilistic model
experimental data
post processing
real time
decision trees
probability distribution
linear model
prediction model
management system
hidden markov models
training set
image sequences
high level
case study
machine learning