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Spacetime ray tracing for animation.
Andrew S. Glassner
Published in:
IEEE Computer Graphics and Applications (1988)
Keyphrases
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ray tracing
space time
image synthesis
computer graphics
spatial and temporal
video sequences
spatio temporal
dynamic scenes
photorealistic
computationally intensive
texture mapping
physically plausible
image sequences
virtual reality
dynamic textures
image based rendering
integral image