GEMS: a location-based game for supporting family storytelling.
Jason ProcykCarman NeustaedterPublished in: CHI Extended Abstracts (2013)
Keyphrases
- video games
- serious games
- card game
- computer games
- game play
- digital storytelling
- game theory
- game playing
- perfect information
- nash equilibrium
- educational games
- interactive storytelling
- special case
- game design
- virtual environment
- game development
- neural network
- role playing
- board game
- nash equilibria
- location aware
- social media
- wireless sensor networks
- social networking
- virtual world