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Dimensions for the design and evaluation of multimodal videogames for the cognition of people who are blind.

Ticianne G. R. DarinJaime SánchezRossana M. de Castro Andrade
Published in: IHC (2015)
Keyphrases
  • video games
  • machine learning
  • commercial games
  • game engine
  • multi modal
  • information processing
  • learning algorithm
  • user interface
  • computer games
  • game design