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Accelerated entry point search algorithm for real-time ray-tracing.
Colin Fowler
Steven Collins
Michael Manzke
Published in:
SCCG (2009)
Keyphrases
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ray tracing
entry point
real time
search algorithm
image synthesis
entry points
graphics hardware
computationally intensive
photorealistic
vision system
texture mapping
implicit surfaces
viewpoint
optical flow
computer graphics
stereo vision