World of Warcraft, the Aftermath How game elements transfer into real life perceptions and experiences [Abstract].
Karolien PoelsPublished in: DiGRA Conference (2009)
Keyphrases
- role playing game
- real life
- computer games
- video games
- online game
- situated learning
- playing games
- application domains
- science learning
- mobile games
- case study
- high level
- attitudes toward
- game theoretic
- game design
- educational games
- knowledge transfer
- game play
- e learning
- real world
- optimal strategy
- neural network
- transfer learning
- social networks