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Gamifying Navigation in Location-Based Applications.
Stephanie Githa Nadarajah
Benjamin Nicholas Overgaard
Peder Walz Pedersen
Camilla Gisela Hansen Schnatterbeck
Matthias Rehm
Published in:
EAI Endorsed Trans. Creative Technol. (2017)
Keyphrases
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indoor environments
social networking
obstacle avoidance
location based services
structured environments
navigation systems
path planning
mobile devices
multiscale
robot navigation
web services
location aware
dynamic environments
data sets
route planning
social networks
underwater vehicles
learning algorithm