Prosocial games for inclusion: Interaction patterns and game outcomes for elementary-aged children.
Sarah ParsonsEfstathia KarakostaMichael J. BonifaceSimon CrowlePublished in: Int. J. Child Comput. Interact. (2019)
Keyphrases
- interaction patterns
- computer games
- educational games
- school children
- video games
- game play
- game design
- game playing
- content analysis
- social network analysis
- nash equilibrium
- card game
- game theory
- perfect information
- game theoretic
- online game
- nash equilibria
- serious games
- social interaction
- game players
- two player games
- game development
- learning games
- extensive form games
- imperfect information
- cooperative game
- game based learning
- monte carlo tree search
- board game
- digital games
- games played
- online communities
- game programming
- playing games
- human computation
- coalitional games
- mobile games
- game mechanics
- minority game
- age groups
- general game playing
- computer poker
- pure nash equilibria
- interesting patterns
- repeated games
- learning environment
- evaluation function
- human players
- social networks
- multimedia
- data structure
- knowledge discovery
- adventure game