Designing Learning Experiences Outside of Classrooms with a Location-Based Game Avastusrada.
Terje VäljatagaUlla MoksAnne TiitsTobias LeyMihkel KangurJaanus TerasmaaPublished in: EC-TEL (2017)
Keyphrases
- learning experience
- video games
- game play
- learning opportunities
- middle school
- learning tools
- learning outcomes
- learning process
- educational games
- e learning
- game design
- mobile learning
- game playing
- learning styles
- learning resources
- learning environment
- game based learning
- learning scenarios
- learning objectives
- classroom activities
- serious games
- computer games
- virtual learning environments
- learning systems
- multi user virtual environments
- learning design
- digital games
- technology supported
- virtual world
- machine learning