Virtual Reality System for Rehabilitation of Children with Cerebral Palsy: A Preliminary Study.
Pierre MichelPaul RichardTakehiko YamaguchiAdrien VerhulstEulalie VerhulstMickaël DinomaisPublished in: VISIGRAPP (1: GRAPP) (2016)
Keyphrases
- virtual reality
- tangible user interface
- virtual environment
- computer graphics
- virtual world
- virtual museum
- three dimensional
- photorealistic
- augmented reality
- interactive virtual
- human brain
- virtual humans
- young children
- computer animation
- virtual space
- virtual training
- virtual reality technology
- multi sensory
- real time
- human computer interaction
- collaborative virtual environments
- pattern recognition