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3D Collision Detection with 2D Terrain Maps.

Andrei SherstyukKiyoshi KiyokawaYuki Yano
Published in: CW (2013)
Keyphrases
  • collision detection
  • virtual environment
  • computer graphics
  • rigid body
  • bounding box
  • computer vision
  • ground truth
  • deformable objects
  • three dimensional
  • d objects
  • multi view