The Importance and Use of Targeted Content Knowledge in Educational Simulation Games.
Fu-Hsing TsaiCharles K. KinzerKuo-Hsun HungCheng-Ling Alice ChenI-Ying HsuPublished in: Edutainment (2011)
Keyphrases
- educational games
- simulation model
- learning games
- serious games
- game theory
- relative importance
- e learning
- game engine
- mathematical model
- computer games
- video games
- learning design
- simulation models
- adventure game
- game players
- digital games
- game playing
- educational technology
- learning analytics
- incomplete information
- multi agent
- multimedia