Using Students' Devices and a No-to-Low Cost Online Tool to Support Interactive Experiential mLearning.
Andrew LitchfieldRyszard RabanLaurel Evelyn DysonElyssebeth LeighJonathon TylerPublished in: ICALT (2009)
Keyphrases
- learning contexts
- m learning
- low cost
- mobile learning
- mobile technologies
- online collaborative
- mobile devices
- lifelong learning
- experiential learning
- web environment
- learning experience
- higher education
- distance education
- learning activities
- interactive learning environments
- mobile applications
- e learning
- face to face interaction
- online collaborative learning
- online learning
- real time
- cognitive skills
- collaborative learning
- cognitive tools
- online environment
- student learning
- online course
- active participation
- learning styles
- mobile apps
- user friendly
- learning environment
- intelligent tutoring systems
- online resources
- text messaging
- mobile phone
- concept maps
- learning outcomes
- learning technologies
- knowledge construction
- learning process
- knowledge building
- role playing game
- reinforcement learning
- learning systems
- learning processes
- language learning
- learning resources