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Becoming A Real-fan Or A Non-fan for The Augmented Reality Mobile Games.
Chih-Yuan Chou
Published in:
AMCIS (2020)
Keyphrases
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augmented reality
learning games
mobile games
real environment
human computer interaction
mixed reality
virtual objects
real scenes
virtual reality
real objects
head mounted display
user interface
camera tracking
handheld devices
artificial intelligence
urban environments
three dimensional