Simulating crowds based on a space colonization algorithm.
Alessandro de Lima BichoRafael Araújo RodriguesSoraia Raupp MusseCláudio Rosito JungMarcelo ParavisiLéo Pini MagalhãesPublished in: Comput. Graph. (2012)
Keyphrases
- preprocessing
- experimental evaluation
- dynamic programming
- k means
- learning algorithm
- objective function
- high accuracy
- cost function
- simulated annealing
- similarity measure
- computational cost
- search space
- detection algorithm
- theoretical analysis
- computationally efficient
- higher dimensional
- segmentation algorithm
- metaheuristic
- matching algorithm
- times faster
- convex hull
- neural network
- particle swarm optimization
- input data
- np hard
- significant improvement
- evolutionary algorithm
- high dimensional
- computational complexity
- video sequences
- image segmentation
- genetic algorithm