Video games can develop graduate skills in higher education students: A randomised trial.
Matthew BarrPublished in: Comput. Educ. (2017)
Keyphrases
- higher education
- video games
- helping students
- information literacy
- learning experience
- e learning
- distance learning
- learning technologies
- hong kong
- mobile learning
- blended learning
- learning in higher education
- online learning
- open university
- educational games
- technology enhanced
- tertiary education
- problem based learning
- educational process
- knowledge practices
- game play
- learning management systems
- game playing
- computer games
- game design
- higher education institutions
- formative assessment
- game based learning
- serious games
- faculty members
- instructional strategies
- graduate students
- learning styles
- active learning