Conceptual design of collaborative virtual environments for education using a theater-based metaphor.
Alberto BuccieroAnna Lisa GuidoLuca MainettiPublished in: EAI Endorsed Trans. e Learn. (2011)
Keyphrases
- conceptual design
- collaborative virtual environments
- virtual reality technology
- virtual reality
- engineering design
- design process
- e learning
- product design
- qualitative reasoning
- user interface
- st century
- information and communication technologies
- educational technology
- fuzzy comprehensive evaluation method
- marine power plant
- web based learning
- distance learning
- higher education
- computational model
- mechanical design
- serious games
- virtual environment
- mobile learning
- fuzzy logic
- knowledge discovery
- logical design
- expert systems
- computer vision
- databases
- data sets