Requirements and Architecture of a Passive Crowdsourcing Environment.
Yannis CharalabidisVangelis KarkaletsisAnna TriantafillouAggeliki AndroutsopoulouEuripidis N. LoukisPublished in: EGOV/ePart Ongoing Research (2013)
Keyphrases
- mobile robot
- real time
- service architecture
- dynamic environments
- execution environment
- simulation environment
- autonomous systems
- metadata
- management system
- control architecture
- distributed multimedia
- business requirements
- client server architecture
- autonomic computing
- heterogeneous environments
- computing platform
- agent model
- network architecture
- design principles
- quality of service
- relevance feedback
- data sets