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A practical C language compiler/optimizer for real-time implementations on a family of floating point DSPs.
John Hartung
Steven L. Gay
Stephen G. Haigh
Published in:
ICASSP (1988)
Keyphrases
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floating point
real time
fixed point
square root
graphics processing units
low cost
floating point unit
instruction set
general purpose
sparse matrices
interval arithmetic
query optimization
digital signal processors
parallel algorithm
sufficient conditions
programming language
object oriented
database systems