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Action Sequencing in VR, a No-Code Approach.

Flavien LécuyerValérie GourantonAdrien ReuzeauRonan GaugneBruno Arnaldi
Published in: Trans. Comput. Sci. (2020)
Keyphrases
  • virtual reality
  • virtual environment
  • source code
  • virtual world
  • human actions
  • error correcting
  • data mining
  • web services
  • open source
  • computer graphics
  • action selection
  • action descriptions