Ubiquitous end-user live editing of interactive multimedia programs.
Maria da Graça Campos PimentelRenan G. CattelanErick Lazaro MeloAntônio Francisco do PradoCésar A. C. TeixeiraPublished in: WebMedia (2008)
Keyphrases
- end users
- interactive multimedia
- distance learning
- ubiquitous computing environments
- multimedia
- learning tools
- digital tv
- user requirements
- business intelligence
- application development
- web applications
- service providers
- user interface
- ubiquitous computing
- user experience
- computer based learning
- user driven
- interactive data mining
- user friendliness
- learning algorithm
- search tools
- intelligent environments
- mobile learning
- context aware
- learning objects
- artificial intelligence